What you need: A set of pick-up sticks (toothpicks or cotton swabs can work well, too) and a large, flat surface Variation: Take turns trying new formations in different patterns.īest for: Dexterous players-or those who want to be Game is over when: The structure collapses. To create a split, place two tiles side by side at the end of a straight line so they branch out in different directions. To create a corner, dominoes should be closer in distance on the inside of the turn. For straight lines, place tiles about ½ inch apart. How to play: Map out a simple design and place domino tiles in a pattern the player devises. What you need: A set, or multiple sets, of domino tiles and a large, flat surface With knuckles facing downward, have your child place the knuckle of their index finger on the ground and use the thumb to flick the marble.īest for: Anyone, really-and for boosting cooperation, planning and teamwork Have your child curl their fingers into a fist and rest a marble in the crook of their index finger. Variation: Try the “knuckles down” technique to boost the skill set. Game is over when: Players knock all marbles out of the circle. That player continues until they miss or knocks both the shooter and a marble out of the ring, in which case the player keeps the marble. Using the shooter marble, the first player takes aim from outside the ring and tries to knock a single marble out of the ring, while keeping the shooter marble in the circle. Place 13 marbles inside the ring in a cross shape, spaced 3 inches apart. How to play: Mark off a circle at least 5 feet wide on the playing surface. What you need: 13 marbles in a variety of sizes and colors, plus one “shooter” (a larger marble used to knock out other marbles) Where to play: On the floor on a felt mat, vinyl tablecloth or low-pile carpet Number of players: At least 2, but solo play is great for practice After they capture the jacks, the player transfers them to the other hand, and catches the ball without blundering.īest for: Patient kids with great hand-eye coordination (or anyone who wants to fine-tune it) Variation: Try “over-the-fence” for skill building: A player places their nondominant hand flat on the floor. Game is over when: One player scoops up all 10 jacks and the ball, without missing. Then Player 2 takes a turn and continues playing until they miss. The action continues until Player 1 drops the ball, drops a jack or accidentally touches another jack on the floor or table. (All players must commit to using one hand to scoop the jacks, toss the ball and catch it.) If Player 1 successfully grabs a jack and captures the ball without missing, they go again, in each round scooping up an extra jack in a similar manner. That player then tosses the ball into the air, grabs 1 jack, lets the ball bounce and catches it with the same hand that tossed it initially. How to play: Player 1 scatters the jacks. What you need: A small ball and a set of jacks (10 altogether) Where to play: A table, or a floor without carpeting Jacksīest for: Building nimble fingers and quick reactions Have a go at these diversions when you’re stuck indoors, on family game night or just for fun whenever you have some downtime.
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